Kip posted at 12:26 PM
So, I'm a little farther in Z.O.E. My roommate is getting bored with the game. He says, "It's the same enemies all over." True, but now I've developed little challenges for myself so I don't just pound slash when I'm near. My latest doozy is trying to somersault over the type 2 enemies (they have these energy swords which hurt a lot) and then do a burst slash (this cool 360 slash). This is after weakening them so that the final burst kills them. Looks so sweet.
Besides that, I've found that I'm terrible at preserving the colony surroundings. I did a hide and seek with one bot around these skyscrapers. Killed the bot... and the scrapers.
Anyway, the MGS2 demo has also been beaten but now it's time to explore. I remember playing the original demo over and over, trying to experiment with neck snapping and guard playing. Well, the new demo has even MORE of that. And an amazing pistol battle, which Adam said was boring for him. Well, I was impressed.
It's a good thing I don't have much work to do yet. :-)
Kip posted at 10:23 PM
So many new toys! I'm using OS X right now (grudgingly, I needed it for class), and there's Z.O.E. and the MGS2 demo waiting to be played more.
MGS2 is amazing. Gee, Kip, can you be any bit more articulate? No, not really. I'm simply amazed. Speechless at how cool the movies are, how intense the gameplay is, how smart the guards are, how interactive bits of the environment are...
Z.O.E is also good. I think it feels like it's being showed up by a particularly gifted younger sibling, but it's got a lot going for it. If you like fastpaced mech combat... this captures the feeling pretty well. I've been doing a lot of slashing since the normal shot attack isn't that powerful. But the special moves like burst attacks and the grab and throw are very very spiff. The voices, I warn you, are terrible. I want to kick the main character's pacifistic behind every time he whines.
Well, this isn't anything you can't read anywhere else. But this is the only place it's being written on OS X. Aw yeah.